BUNGIE ‧

BUNGIE ‧

From August of ‘23 to May of ‘24, I served as a contract copywriter for Bungie — the renowned game developer behind household-name titles like Halo and Destiny 2.

Specifically hired to assist the Internal Communications team, I streamlined messages from across the studio (including the Bungie Leadership Team) into digestible information for the company at large.

Aside from intensive editing work — using guidelines from The Chicago Manual of Style — this role largely involved strategizing how Bungie spoke internally about a range of topics, including global events, giveback, inclusion, diversity, and equity, and more.

Click the button below to see some examples of work I did in my time with Bungie.